In distributed systems, many tasks require coordination. Often, it's simpler and more efficient to designate one node as a leader (or coordinator, master) responsible for making decisions, managing state, or coordinating actions among other nodes (followers).
A Leader Election Algorithm is a process by which nodes in a distributed system agree on which node will assume the leader role. This is crucial when:
The goal is to ensure that, eventually, all non-faulty nodes agree on a single, unique leader.
Common Assumptions: Most algorithms assume each node has a unique ID, and communication between non-failed nodes is reliable (though messages might be delayed).
This algorithm assumes nodes know the IDs and addresses of all other nodes and that messages are eventually delivered. The node with the highest ID among the currently active nodes becomes the leader.
ELECTION
message to all nodes with IDs higher than its own.OK
or ALIVE
messages).COORDINATOR
(or LEADER
) messages to all other nodes.OK
response from a higher-ID node `Q`, `P` knows it cannot be the leader. It simply waits for `Q` (or another higher node) to eventually send a COORDINATOR
message. `Q` takes over the election process from step 1.ELECTION
message from a lower-ID node, it sends back an OK
message and starts its own election (if not already started).COORDINATOR
message, it recognizes the sender as the new leader.Nodes are arranged in a logical ring (each node knows its successor). It doesn't require knowing all nodes, only the next one. It aims to elect the highest ID node among active participants.
ELECTION
message containing its own ID: `[P_ID]`.ELECTION
message `[ID1, ID2, ...]`:
ELECTION
message travels all the way around the ring and arrives back at the original initiator `P`:
COORDINATOR
message containing the chosen leader's ID.COORDINATOR
message around the ring.COORDINATOR
message:
COORDINATOR
message to its successor (unless it was the originator).These are more complex consensus algorithms where leader election is a core part. They involve concepts like terms (election epochs), candidate states, voting (RequestVote RPCs), achieving a majority quorum, and ensuring log consistency. Visualizing the full Raft/Paxos election is beyond the scope of this simple tool, but the core idea is nodes transition to candidate state, request votes from others within a specific term, and become leader only upon receiving votes from a majority.
Configure the nodes, select an algorithm, fail/recover nodes, and trigger an election.